![]() Always ward early somewhere, you will probably getting ganked a lot since Viktor is very immobile and doesn't have any great escape abilities. However, if you are against melee champions or harder ranged champions such as LeBlanc, you should start with Corrupting Potion and take rune Time Warp Tonic for sustain and trading power. If you are against easier ranged matchups, you should start with Doran's Ring since it's the most standard item for Viktor and it's currently strong right now. Still since you are weak early, your goal is to farm as much as possible for late game. Viktor at lvl 1 is one of the strongest mid laner in the game thanks to his Siphon Power which gives him small amount of shield and empowered basic attack which does great damage early. :)Įarly game, you can play aggressively or defensively depending on the lane match-up. From my experience, First Strike is a must try on Viktor until it gets nerfed and believe me, you won't be dissapointed. With my upgraded abilities and full build, I will one-shot almost everyone in the late game (not against tanks). What I choose? I choose First Strike for scaling and farming for gold because it's really cool and great Rune for Viktor and I think it's way better than Summon Aery. You can choose First Strike for poking (not necessarily for killing them but for farming extra gold) and scaling into late game or Summon Aery for stronger early game poke and winning most of the trades especially if you have Ignite. He is a scaling mage champion meaning First Strike is extremely good on scaling mages for late game or even some assassins.īoth of these Rune Keystones are very good on Viktor. All of his basic abilities can be upgraded or augmented each time he gets a kill and once you have all upgraded abilities, you will gain even much gold than before.ĥ. If the opponents get way too close for comfort be sure to lock them in place with your W Gravity Field and unleash your abilities and watch how much you will gain gold while dealing damage.Ĥ. Viktor will deal the most damage with his E Death Ray which is his main harass ability and this ability will give him the most gold.ģ. Not necessarily for killing them but for farming extra gold.Ģ. His Q Siphon Power can be used as an early tool for poking your enemy. Unlike First Strike, it doesn't give any gold.īut what does First Strike makes so great for Viktor:ġ. You can pretty much win trades against enemy champions early rather than First Strike. This rune is way stronger early than First Strike but it doesn't do much in the late game as you would expected. ![]() It's pretty slow but it moves faster and you can pick her back by moving near her. You can see her when she lingers the target and it will fly back to you. Summon Aery is a poke rune that deals bonus magic damage on the enemy champions when using basic attack, abilities, item effects or summoner spells as well. This rune is pretty weak early but it gets stronger in mid and late game. It has a 15 seconds cooldown when you reach maximum lvl 18. Note that First Strike deals TRUE damage which is cool. Once the 3 seconds have passed, you will receive a gold based how much you have dealt. First Strike gives you 5 gold and begins to deal extra damage for 3 seconds after dealing damage or applying crowd control on the enemy champion. Aery is initially very slow, but gradually accelerates, and can be picked up by moving near her.Īs you can see, these Rune Keystones do different damage. Aery then lingers on the target for a little less than 2 seconds before flying back to the user, and cannot be sent out again until she returns. Healing, shielding, or buffing an allied champion signals Aery to jump to them over 0.35 seconds, shielding them for 35 − 80 (based on level) (+ 40% bonus AD) (+ 25% AP) for 2 seconds.Īery applies her effects upon arrival. All Rights Reserved.PASSIVE: Damaging basic attacks, abilities, item effects, and summoner spells against an enemy champion signal Aery to pounce at them over 0.45 seconds, dealing 10 − 40 (based on level) (+ 15% bonus AD) (+ 10% AP) Adaptive damage.
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