![]() Note: fires only when a destination system is selected and you go back to the main screen it keeps charging normally until then. Set high enough, it gives you one-hit-kill (see marking target as enemy on one-hit-kill). ![]() ![]() Projectile damage multiplier: scales the damage value of projectiles shot by you using fProjectileDamageMultiplier. Speed multiplier: scales the conventional drive's speed using fSpeedMultiplier. Reverse burn multiplier: the strength of the reverse thruster is scaled with fReverseBurnMultiplier whenever it's used. Forward burn multiplier: the strength of the afterburner is scaled with fForwardBurnMultiplier whenever it's used. You might want to disable it when you hit level 29, so the last point gets taken away when you hit level 30. Note: requires at least one upgrade point to begin with. Infinite upgrades lets you upgrade your ship to level 30 right away, by making sure you have at least 1 upgrade points left after each upgrade. God mode obvious, but applies to hull only, not to the shields. Minimum Money as the name suggests, when you buy/sell things, your balance will be checked and ensured that you have at least the amount set in iMinMoney. Note: you still need to have sufficient cash to buy things, but you can do buy/sell cycles to make more money if needed. Free shopping as the name suggests, you buy everything for free. It is an AOB table, so it might work with other versions, too. I made it for the one available on GOG.com (installer file version 1.0.0.5). Here's a table I made for this underrated Wing-Commander/Privateer-like game.
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